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Modifiers
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The decision of whether or not a modifier multiplier is the default is made in MDM, not in SANITY. For example, if we have a cheese modifier for the Kids Cheeseburger, the default modifier multiplier will automatically be 1 (regular), since cheese is included on the original build. If you a modifier multiplier is incorrectly set as default, please contact your team member that manages MDS. |
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